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Gaming & interactive entertainment

The item drops instantly. The payment reaches finality on-chain after the required confirmations.

Game and amusement businesses (MCC 7993 and 7994) hand over digital value the moment a payment clears, then carry the dispute risk for months afterwards. Once on-chain settlement is treated as final, after the required network confirmations, the sale closes when the player pays. Real-money gambling and betting categories are not supported.

Why this category gets penalised

The problem is the gap between paying and travelling.

Chargebacks on content already granted

A purchased item, pass, or currency is in the player's account seconds after payment. Acquirers commonly treat instantly-granted digital value as elevated dispute risk, including disputes raised by a cardholder about a purchase someone else in the household made.

Payments are pushed by the player, and Zoyn does not reverse a confirmed on-chain transfer, so a grant does not have to be revoked later.

Reserves set against the category, not the studio

Underwriting in this category keys on the MCC rather than on a particular studio's history, which can leave part of a title's revenue withheld through its entire launch window.

The confirmed on-chain leg is not a card-network dispute rail, so launch revenue carries no dispute exposure to reserve against.

A contributor roster spread across the world

Contract artists, QA and localisation vendors are rarely in one country, and each payout is its own wire with its own fee and its own float.

Paying a contract artist or vendor abroad is a USDC transfer the studio signs from its own wallet — no correspondent bank in the path and no float to wait on.

How it works

One payment, settled to a wallet you control.

How a travel booking settles through ZoynA traveller pays a booking link. The payment reaches a settlement contract, which divides it in fixed proportions set when it was deployed and pays the merchant’s own wallet and the platform fee directly. Zoyn sits outside the flow of funds.TravellerHostedcheckoutSplitcontractYour walletPlatform feeZoyn (config)Funds never pass through Zoyn
1

Create the purchase link

A fixed amount for a pass, a bundle, or an edition, with your own player or order reference.

2

Player pays card or crypto

Hosted checkout takes either, with card-funded payments clearing upstream through integrated global on-ramp bridges. Card data never reaches your servers. Card availability depends on the buyer's location, currency, and available checkout providers.

3

Split contract routes the funds

Shares are fixed in basis points at deployment: the studio's share and the platform fee. Every payment follows them exactly, verifiable on-chain.

4

USDC lands in the studio's wallet

Smart-contract vault settlement on Base L2, final after the required network confirmations, into wallets you control. Zoyn never holds them.

Coverage

Where we can onboard you today.

Category

MCC 7993 and 7994 are supported categories in this group. Your declared category is checked at signup.

Jurisdictions we cannot serve

We cannot onboard merchants operating from comprehensively sanctioned jurisdictions. A US state stays open when at least one checkout partner still serves buyers there. We do not hold ourselves out as licensed anywhere.

Wallet addresses you'll be paid to are checked against sanctions lists when you enter them, and re-checked every day after that.

Common questions

What gaming & interactive entertainment merchants ask first.

Do you support betting, casino, or real-money gambling titles?

No. Gambling and betting categories are blocked at signup and cannot be onboarded, whatever licences a business holds. What is supported here is game and amusement businesses selling content, access, or entertainment — not wagering.

Can players trade with each other through Zoyn?

No. Zoyn issues fixed-amount payment links from your business to a payer. It is not a marketplace, an exchange, or a broker, and it does not support player-to-player trading — anything resembling a secondary market for items or in-game currency is outside what the platform does.

A parent disputes a purchase their child made. What happens?

Zoyn does not reverse the on-chain leg, so nothing is pulled out of your revenue automatically while the question is being resolved. Whether to refund is your decision under your own policy, and you send it from your own wallet if you decide to. That is what push-finality changes: the argument happens before the money moves, not after.

Looking for a different sector? See every supported industry.

Ship the content, keep the sale.

Create a fixed-amount purchase link and settle player payments to a wallet only the studio can spend from.

Legal & regulatory disclosures

Zoyn is a software provider operating a non-custodial payment orchestration platform — not a payment gateway, money transmitter, payment processor, or financial institution. Zoyn does not custody settled merchant funds or set provider reserve terms, and does not act as a merchant of record or money services business. Checkout and on-ramp providers may process or hold card- or bank-funded payments under their own terms before on-chain settlement reaches the merchant's nominated contract after required confirmations.

Direct merchant account onboarding supported across 64 verified global jurisdictions. A US state stays open when at least one checkout partner still serves buyers there. Global buyer checkout (USDC settlement) supported across 130+ countries via integrated on-ramp bridges; buyer-checkout coverage is determined by the third-party on-ramp providers, not by Zoyn, and may change without notice. Not available in sanctioned jurisdictions: CU, IR, KP, and the Crimea, Donetsk, and Luhansk regions of Ukraine.

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